zenity/internal/zenutil/color.go

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package zenutil
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import (
"fmt"
"image/color"
"strings"
"golang.org/x/image/colornames"
)
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// ParseColor is internal.
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func ParseColor(s string) color.Color {
if len(s) == 4 || len(s) == 5 {
c := color.NRGBA{A: 0xf}
n, _ := fmt.Sscanf(s, "#%1x%1x%1x%1x", &c.R, &c.G, &c.B, &c.A)
c.R, c.G, c.B, c.A = c.R*0x11, c.G*0x11, c.B*0x11, c.A*0x11
if n >= 3 {
return c
}
}
if len(s) == 7 || len(s) == 9 {
c := color.NRGBA{A: 0xff}
n, _ := fmt.Sscanf(s, "#%02x%02x%02x%02x", &c.R, &c.G, &c.B, &c.A)
if n >= 3 {
return c
}
}
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if len(s) >= 10 && "rgb" == s[:3] {
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c := color.NRGBA{A: 0xff}
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if _, err := fmt.Sscanf(s, "rgb(%d,%d,%d)", &c.R, &c.G, &c.B); err == nil {
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return c
}
var a float32
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if _, err := fmt.Sscanf(s, "rgba(%d,%d,%d,%f)", &c.R, &c.G, &c.B, &a); err == nil {
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switch {
case a <= 0:
c.A = 0
case a >= 1:
c.A = 255
default:
c.A = uint8(255*a + 0.5)
}
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return c
}
}
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c, ok := colornames.Map[strings.ToLower(s)]
if ok {
return c
}
return nil
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}
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// UnparseColor is internal.
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func UnparseColor(c color.Color) string {
n := color.NRGBAModel.Convert(c).(color.NRGBA)
if n.A == 255 {
return fmt.Sprintf("rgb(%d,%d,%d)", n.R, n.G, n.B)
} else {
return fmt.Sprintf("rgba(%d,%d,%d,%f)", n.R, n.G, n.B, float32(n.A)/255)
}
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}
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// ColorEquals is internal.
func ColorEquals(c1, c2 color.Color) bool {
if c1 == nil || c2 == nil {
return c1 == c2
}
r1, g1, b1, a1 := c1.RGBA()
r2, g2, b2, a2 := c2.RGBA()
return r1 == r2 && g1 == g2 && b1 == b2 && a1 == a2
}